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New Tea Time RPG, with House GM Nikki on Saturday, May 16th, from 11am to 4pm, 5 Seats Maximum

About this experience

-NEW Tea Time RPG-

 

You are members of the venerable Arts & Culture Society of Amberhaven (the ACSA). Based in the port town of Everspring, the ACSA seeks to foster cultural exchange across the communities of the Verdant Isles. You have been tasked with spending time in a new village to gain an appreciation for the people, customs, and traditions of this small community.

Each member of your group seeks to understand different aspects of the community’s culture including the construction and design of the village’s buildings, the events and communal customs of the village, the community’s connections to the land, and the trade customs and connections between this village and their neighbors.

Your role here is to slow down and get to know this unique place so that you can learn, grow, and share with others the inherent beautyof the diverse communities that exist across the Verdant Isles. This is a non-combat game, within the Tea Time Adventures TTRPG system.

Please reach out to the @HouseGMNikki directly, on our Discord server, for info on character creation.

Your Host

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House GM Nikki's Backstory:

My name is Nikki and I’ve been playing D&D for years now. I jumped all the way into the deep end within a few months and started GM’ing a homebrewed campaign for friends.

While playing in a handful of campaigns, I also still run that homebrew campaign and do repeated runs of a “mini campaign” set in a summer camp designed to teach new players game mechanics and to help them get comfortable with roleplay - I LOVE helping new players learn how to play!

It can be scary to start playing something with so many options and rules and structure, so I love watching people and characters grow in their confidence and knowing how they’d like to move around a battlefield, a goblin town, a masquerade ball - what motivates each character to do what they do! If you don’t know yet, let’s figure it out together!