New Cyberpunk RED, Learn-to-Play!, with House GM Ramon on Saturday, July 8th, from 4pm to 9pm, 5 Seats Maximum
About this experience
Set in the dark future of the year 2045 and the basis for the videogame Cyberpunk 2077, Cyberpunk RED allows you to experience Night City in an extremely personal way as you and your crew fight to survive the tough streets, working dangerous jobs for money, and improving your cybernetics, skills and weapons until you're a Night City LEGEND.
In this Learn-to-Play session, I will help you go over the basics of gameplay and we will run a one-shot for you and your crew to really get a feel for the game. Don't worry too much about looking up the system or trying to figure out how to create a charcter, I will be bringing premade characters to play as so that we can jump right into learning how to play. All you will need is a d10 and up to 5 d6's (These can also be made available at RPG Dungeons).
CONTENT WARNING: Cyberpunk as a setting is typically dark and gritty, though not without its badass moments. Before we begin, I will work with you and the group to establish boundries on what can and cannot happen in the story, but be aware that typically, no one dies peacefully in Night City.
Your Host
Howdy,
I've been playing Dungeons & Dragons for two years now and it has been one of the most fun things I've gotten to experience in my life. I've gotten to be a DM for adventures ranging from the far away and mystical to the dark and horrifying. I've played lighthearted games, serious games, tense games and casual hangout games. So if there's one thing I've learned as a DM, it's versatility. I have also been delving into running other game systems, as well.
In my games, I have fair yet challenging combat where the players can succeed if they're smart and resourceful. I then give the players an aftermath time to roleplay and react to whatever had just happened and plan for whatever may come next. I love a good story and encourage my players to not only be a part of the main story but to also have their own that weaves within the main narrative. I give each player their "moment to shine" and make sure everyone at the table has their own spotlight.