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New Call of Cthulhu LtP/Campaign – Edge of Darkness Pt. 1 (1920s), with House GM James, on Sundays, june 23rd from 5pm to 10pm, 5 Seats Maximum

About this experience

Call of Cthulhu LtP/Campaign – Edge of Darkness Pt. 1 (1920s)

Are you tired of facing obstacles that can be overcome with the application of overwhelming violence and/or Fireball? Are you the sort of player who enjoys the bad ends as much, if not more, than the good ends? Does sanity bore you?

Then have we got the game for you!

First published by Chaosium in 1981 and now in its 7th edition, the Call of Cthulhu role-playing game and its dark spawn have consistently set the standard for investigative horror in the RPG hobby. In this game your character, called an Investigator, will face horrors from both the depths of humanity’s dark heart and esoteric creatures from beyond space and time.

In this session we move north from Boston to Arkham, the dark heart of Lovecraft country where, “…the hills rise wild, and there are valleys with deep woods that no axe has ever cut. There are dark narrow glens where the trees slope fantastically, and where thin brooklets trickle without ever having caught the glint of sunlight.” A Mr. Rupert Merriweather has contacted each of the investigators and asked that they attend him at St. Mary’s Teaching Hospital in Arkham at on o’clock Tuesday. You haven’t heard from the man in quite some time, so this urgent summons seems to be quite important. Perhaps he has something he would like to tell you before he dies?

While Call of Cthulhu is a game about horror, do not let the designation of Campaign scare you away from joining our game as NEW PLAYERS ARE ALWAYS WELCOME. Due to how rough Call of Cthulhu can be on characters we are approaching this as a series of one-shots/short adventures set in a persistent world where players are welcome to use existing characters or create new ones. Once we have established a rhythm as a group we can then discuss if we want to take on one of the longer form campaigns such as “Horror on the Orient Express” or “The Masks of Nyarlathotep.”

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Greetings programs!

I was hooked on RPGs the very first time I sat down with my friend Connor and rolled up an Elf using TSR’s Basic D&D, aka the Red Box. Since that time I have played in and/or run games of four of the five editions of the world’s most popular role-playing game, Shadowrun (1st-4th eds.), Cyberpunk 2.0.2.0, Legend of the Five Rings (1st ed.), Seventh Sea (1st ed.), Call of Cthulhu, and several oWoD White Wolf games, among others.

As for my GMing style, I like to center the characters in the story and let everything emanate from there with the players driving the tone of the table itself. I enjoy running games that run the gamut from light-hearted romps to dark suspense to everything in between and as an avocational folk lorist and historian, I enjoy bringing obscure folk lore or an embarrassing amount of research to the gaming table.