Delta Green Khali Ghati Mission Part 2 January 29th from 10am to 3pm with House GM JamesDelta Green Khali Ghati Mission Part 2 January 29th from 10am to 3pm with House GM James
Location:2202 Heads Lane, Carrollton, TX, USA
Cost:$30.00 per person
About this experience
Delta Green Khali Ghati
Tom Ellis was in Delta Green too long. The stresses of his work with the group slowly burned away his marriage and all his relationships in the real world; and the dangers of Delta Green operations killed or crippled his fellow Agents. His Delta Green control officer recommended that he be taken out of rotation as a psychological casualty. He was not. Agents are too scarce in Afghanistan. They put him somewhere quiet.
Delta Green arranged to have the CIA station Ellis at FOB Turner in the Sar Hawza district of Paktika province in easternmost Afghanistan to watch for Taliban activity. Delta Green instructed him to investigate rumors of Khali Ghati, a haunted village; to report what he learned to his control officer; and to take no further action.
Three nights ago, Tom Ellis wandered off base and has not been seen since. You are to retrieve him without drawing further attention. It is critical that Ellis not be captured and interrogated by the Taliban who have recently become more active in the area.
Based on Call of Cthulhu and Chaosium’s BRP, Delta Green is the role-playing game of modern conspiracy horror wherein the players are government agents tasked with fighting incursions of the Cthulhu mythos.
Pre-generated characters will be provided for this session, so it is the perfect time to jump in if you are curious about the world of Delta Green.
House GM James Backstory
I was hooked on RPGs the very first time I sat down with my friend Connor and rolled up an Elf using TSR’s Basic D&D, aka the Red Box. Since that time, I have played in and/or run games of four of the five editions of the world’s most popular role-playing game, Shadowrun (1st-4th eds.), Cyberpunk 188.8.131.52, Legend of the Five Rings (1st ed.), Seventh Sea (1st ed.), Call of Cthulhu, and several oWoD White Wolf games, among others.
As for my GM’ing style, I like to center the characters in the story and let everything emanate from there with the players driving the tone of the table itself. I enjoy running games that run the gamut from light-hearted romps to dark suspense to everything in between and as an avocational folk lorist and historian, I enjoy bringing obscure folk lore or an embarrassing amount of research to the gaming table.